Length of Game
Each game shall be a maximum of seven innings
The duration of a team at bat will be 3 outs or 8 runs (on the 8th run, all runners may score, so bases loaded there may be 3 additional runs for a total of 11 runs), depending on which comes first.
Ten players constitute a full team.
May begin the game with a minimum of 8 players.
Teams must play at least 3 females on the field at all times.
c. Teams may have up to 3 student employees on the team.
**Opposing teams may protest the maximum number of student employees and if found valid, the team breaking the rule will forfeit all runs each inning the rule was broken (if no runs were scored, team will lose 2 runs per inning played illegally)
The team must immediately remove the student employee spot, which may result in an automatic out if there is a spot in the lineup that cannot be filled.
If there are less than 3 females, a spot in the lineup for the missing females must be listed on the scorecard and each time that position is supposed to bat, this will be recorded as an out.
If the number of players exceeds 10, every player may bat, but only 10 may play the field at a time
a. If a player is injured and a player is unavailable to replace that individual, that spot will be skipped in the lineup
b. If a player voluntarily leaves after playing and a player is unavailable to replace that individual, that spot will be an out each time through the lineup
All players listed on the scorecard must bat.
Additions to the batting order may be made at any time, but only at the end of the batting order.
Between innings, pitchers are allowed no more than three pitches before the batter is up.
If a team is ahead by 20 runs after five innings, the game is complete. If the home team is ahead by 20 runs at the end of 4 1/2 innings or before the third out in the bottom of the fifth, the game is complete.
The Intramural Department will provide balls, bats, bases, and umpires. Gloves must be furnished by participants. Teams may bring their own bats, but it must be available for both teams to use.
Out of Play
Before starting play, the umpires and team captains should review the areas of the field, foul territory and those areas that are out of play. Out of play areas must include, but are not limited to roads, parking areas, fences or rails, buildings, etc.
Any ball crossing into the out-of-play area is immediately considered a dead ball.
Restrictions on Outfielders during Female Batter
- When a female batter is at the plate, the outfielder must stand behind the designated flat cones approximately 160feet from home plate or those individuals must be in the infield area.
- Pitcher prior to starting their motion home for a female batter should check with the outfielder to insure they are applying this rule.
- Failure to apply this rule will result in the female batter taking the result of the at bat or taking 2nd base.
A runner may not leave the base until the ball has been hit. Under no condition is a runner permitted to steal a base. If you are caught leading or attempting to steal you are automatically out. If the runner is off the base before the pitch reaches the plate, the runner is out and no pitch is declared by the umpire.
If a batted ball is thrown out of play by an infielder, the runner advances two bases from where he/she was standing when the ball was pitched.
If the throw is from an outfielder or on a succeeding play, two bases are awarded from where the runner was when the ball was last thrown.
Any runner who deliberately runs into a fielder (waiting to make a tag or a force out) will be called out immediately and each runner will return to the last base occupied at the time of the collision. If the runner's act is flagrant, he/she will be ejected. Other runners involved in the play may be called out at the umpire's discretion.
Any runner who is not in contact with a base and is in fair territory when struck by a batted ball, and the ball had not passed a defensive player other than the pitcher, will be called out. An immediate dead ball should be called, the runner is out and the batter is awarded first base.
Rundowns - Any runner that is more than half way must commit to the next base. If the runner tries to return to the previous base, he/she will be declared out. This rule does not apply to fly ball situations.
There will be no sliding allowed at any base. Any slide will be an immediate out.
Because sliding is not allowed at any time, all outs will be force-outs. You can over run every bag (not just first).
A defensive player cannot stand in the base path or obstruct the path of a base runner unless he/she is making a play on the ball. In the event of an obstruction, the umpire shall award the obstructed runner and each other runner affected by the obstruction the bases they would have, in his/her opinion, reached had there been no obstruction.
When running to home plate, the runner will tag the orange mat and the catcher will be on home plate. There does not have to be a tag at home, it is like running to first base. The catcher may not block the plate.
Tagging a player is still considered an out.
Infield Fly Rule
1. An infield fly will be declared when runners are on 1st and 2nd or 1st, 2nd and 3rd with less than two outs and a pop fly is hit to the infield. The batter is automatically declared out (whether the ball is caught or not) and the base runners may advance at their own risk.
All batters will start with a 1 ball and 1 strike count.
Balls that hit the strike mat and home plate are considered a strike.
If a pitch hits a batter, they are not awarded a base.
Bunting is not allowed. The batter is out when he/she bunts or chops the ball downward.
A foul on the third strike is an out. If it is a fly ball, runners may still tag up to advance to other bases.
Running on a dropped third strike is not applicable in slow pitch.
A thrown bat is an automatic out.
A ball that is fouled off to the catcher must be above the height of the batter’s head to be eligible to be caught.
No windups are allowed. The ball must be delivered toward home plate on the first forward swing of the pitching arm.
A legal pitch is delivered with an underhand motion at a moderate speed, with a minimum 6 foot arc and a maximum 12 foot arc. All other pitches are considered illegal, but the batter may choose to swing. If a batter swings and misses at an illegal pitch it is still considered a strike. However, if an illegal pitch hits the mat, it is not a strike. Pitches thrown with a spin are legal.
Any pitch that hits the mat behind home plate and has the proper arc will be called a strike.
1. An appeal play is a play in which an umpire cannot make a decision until requested by a coach or
player. The appeal must be made before the next legal or illegal pitch, or before the defensive team has left the field. The defensive team has left the field when the pitcher and all the infielders have left fair territory.
2. There are 3 types of appeal plays:
a. missing a base
b. leaving a base on a caught fly ball before the ball is first touched
c. batting out of order
3. Once a dead ball has been called, any infielder (including the pitcher and catcher), with or without possession of the ball, may make a verbal appeal on a runner missing a base or leaving a base too soon. The plate umpire should acknowledge the appeal, and the administering umpire should make a decision on the play. Base runners cannot leave their bases during the appeal.
1. At the umpire’s discretion, a player may be called out or ejected from the game for swinging or throwing
the bat in a dangerous manner. All runners must return to their original bases.
2. The offensive team is responsible for retrieving all foul balls and
3. Teams must leave the dugout and remove all trash and equipment immediately following their game.
Teams will lose sportsmanship points if they leave excessive trash.